Graphics Library

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GD Graphics Library - The GD Graphics Library is a library by Thomas Boutell and others for dynamically manipulating images. Its native programming language is ANSI C, but it has interfaces for many other programming languages.

Allegro library - The Allegro library is a free video game software library, with functions for basic 2D graphics, image manipulation, text output, audio output, midi music, input and timers, as well as additional routines for things like fixed-point and floating-point matrix arithmetic, unicode strings, file system access, file manipulation, datafiles, and ( ...

Cairo (graphics) - Cairo is a free software graphics library with multiple backends, that provides a vector-based device-independent API for software developers. Currently it has backends that support output to the X Window System, Win32, the BeOS API, OpenGL contexts (via glitz), local image buffers and PNG files.

DirectFB - DirectFB is a software library for the GNU/Linux operating system that provides "hardware graphics acceleration, input device handling and abstraction, integrated windowing system with support for translucent windows and multiple display layers on top of the Linux Framebuffer Device." library allows developers to bypass the X Window System], which has been traditionally used to support ...


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Free Graphics Libraries, 3D/2D Engines, Animation - Extensive list of graphics libraries (to create and manipulate graphics), 3d and 2d engines.

Systems in Motion: Coin - Coin is an OpenGL based, retained mode 3D graphics rendering library. It is implemented in C++ and publicly released with the source code open for your perusal. The application programmer's interface (API) is based on (and will eventually be fully compatible with) the API of Open Inventor, the de facto standard 3D graphics library.

GrWin Graphics Library - An easy to use free graphics library for Fortran and C(C++) available on Win32 platforms using MinGw, cygwin, VC++/VF or BCC. Interactive graphics programming can be made with it.

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